An Audio Layer is a part of an audio track.
Solo, Mute, Level and Lock can be applied to a Layer. Like video layer, it can be named, but has to be routed to VCube physical audio outputs. The number of outputs used is reflected in the render settings dialog. This number is also the number of rendered audio tracks.
Audio Layer headers feature routing to physical audio outputs. The number of audio Layers is unlimited.
Audio Layer headers also feature a level control. It's only available during playback. When in record the audio monitor is set to 0 dB.
Ctrl + level control constrains the level control to 6 dB increments.
Double-click on the level control sets it to 0 dB.
All previous settings are applied to the render process.
AES, analog (when available) or SDI audio channels of the video card can only be monitored through video card's respective audio outputs during recording.